As the Sisters warred and the Starseer isolated himself in the far reaches, new peoples rose from the devastated ruins of the Second Age. These "beastclans" saw promise in the shattered land. They could heal it and make it their own. The ancient technology and magic that had lead to such ruin was hidden from sight and wiped from memory. The beastclans started anew, taming the land and healing the destruction of an ancestor they would never know.
For a time, there was peace.
But soon the world shook and darkness rained from the sky. The mysterious Pillar that seemed eternal ...had shattered. Terrified and uncertain, the beastclans fought amongst themselves over who or what had ushered in this catastrophe.
The cause soon made itself known. Dragonkind was forged to war and claim territory in the name of its eleven patrons. These giants tore through beastclan lands, their elemental magics and titanic size too great to stand against. Nations that had taken generations to build were obliterated and remade into wyrm caverns and roosts. Many clans were completely decimated. Those that remained were isolated from their bretheren. The beastclans were forced into hiding. The dark, inhospitable reaches of the land became safeholds and refuges.
How could they hope to challenge such a monstrous foe...? In order to survive, they knew they would need to work together. The various clans began to send missives, hold secret meetings, and plan. Under the guidance of the great harpy, Talona, they proposed to do what their fragmented enemies could not: Unite and drive their foe from the land.
Click any of the icons below to learn more about the various Beastclans: